A first person climbing game where you grapple your way up a futuristic monolith. Ascending above the polluted world.
In this first person tower climbing game with a unique voxel visual style, you play as an unknown character with a hookshot that can latch onto the holograghic components of the tower. This allows you to ascend the mysterious structure as you discover a series of consoles that hint at the disaster that has unfolded.
Bachelor of Design (Games) 2014